A downloadable project for Windows
Game prototype where you can explore 3d fractals by walking, jumping and jetpacking around.
No actual gameplay yet. Just several empty levels you can check out in 5-10 minutes.
Featuring multi-resolution ray-marching fractal rendering algorithm. Standard polygonal geometry can exist along with ray-marched one. GPU based collision detection for physics objects to interact with fractals. Deferred lighting allows large amount of light sources.
Game is GPU heavy. Try launching it at lower resolution, if it runs too slow.
Powered by Urho3D engine.
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- First gameplay prototype.Nov 11, 2017