Yedoma Globula 006


Yedoma Globula 006 features some very significant changes under the hood. New CPU collisions should provide more stable physics simulation and better performance, and allow more exciting physics features in the future (raycasts, pathfinding, random object placement), that otherwise would’ve been a pain to implement on GPU.

🔸 Fractal collisions are now calculated on the CPU, leading to more stable physics simulation and better performance.

🔸 New fractal editing UI is available in Developer Mode (F9 key).

🔸 New map screen visuals.

🔹 Flashlight now works a bit better.

Files

YedomaGlobula_006.zip 69 MB
Nov 16, 2020

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