Yedoma Globula 006
Yedoma Globula » Devlog
Yedoma Globula 006 features some very significant changes under the hood. New CPU collisions should provide more stable physics simulation and better performance, and allow more exciting physics features in the future (raycasts, pathfinding, random object placement), that otherwise would’ve been a pain to implement on GPU.
🔸 Fractal collisions are now calculated on the CPU, leading to more stable physics simulation and better performance.
🔸 New fractal editing UI is available in Developer Mode (F9 key).
🔸 New map screen visuals.
🔹 Flashlight now works a bit better.
Files
YedomaGlobula_006.zip 69 MB
Nov 16, 2020
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Yedoma Globula
3D fractals exploration game
Status | In development |
Author | Bananaft |
Genre | Adventure |
Tags | 3D, Atmospheric, Dark, demo, Experimental, Exploration, fractal, raymarching |
Languages | English |
More posts
- frozen for an indefinite timeApr 28, 2022
- Yedoma Globula 0.7.2 - character modelDec 29, 2021
- Yedoma Globula 0.7.0 - multiplayerSep 01, 2021
- Bugfix update and an important announcement.Mar 12, 2021
- Build 005Apr 04, 2020
- New build.Mar 16, 2020
- Developer mode featuresOct 10, 2019
- New build.Oct 01, 2019
- First gameplay prototype.Nov 11, 2017
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